Every picture in the game, large enough to study: the 85 item icons, the 28 interface icons, and the 9 planned tools and materials. Each item is shown at three sizes: as it sits in the pack, in a line of text, and in the smallest places.
Every icon is a small SVG drawing on a 28 by 28 grid, written as code inside the game file; there are no image files. All 85 together come to about 78 KB as the browser draws them. They share one ink outline, one light from the top left, and three shades defined once for the whole page: one that rounds a thing, one that puts a sheen on metal, and one that lights the top of wood and cloth and darkens the underside. Dropped on the ground, the same drawing stands up as a sprite.
Food. Heals 3 HP. From: coconut palms, half the time.
BananaPisang
Food. Heals 2 HP. From: macaques drop it 35% of the time; banana plants on the forest roads (Woodwork 1, a machete).
PetaiPetai
Food. Heals 2 HP. From: petai trees on the forest roads (Woodwork 5).
Wild honeyMadu tualang
Food. Heals 7 HP. From: tualang trees on the forest roads (Woodwork 15, a machete, under smoke).
Grilled mackerelKembung bakar
Food. Heals 4 HP. From: cook raw mackerel (Cooking 1).
Grilled squidSotong bakar
Food. Heals 8 HP. From: cook raw squid (Cooking 5).
Grilled prawnUdang bakar
Food. Heals 10 HP. From: cook raw prawn (Cooking 6).
Grilled tunaTongkol bakar
Food. Heals 13 HP. From: cook raw tuna (Cooking 10).
Crab meatIsi ketam
Food. Heals 3 HP. From: jungle wolfs drop it 50% of the time; sun bears drop it 60% of the time; tigers drop it 70% of the time; crabs drop it 70% of the time; monitor lizards drop it 40% of the time.
Coconut riceNasi lemak
Food. Heals 12 HP. From: the harbourmaster gives you one; raiders drop it 12% of the time; british company riflemans drop it 20% of the time; Kak Yah, RM 6.
Fish sausageKeropok lekor
Food. Heals 5 HP. From: lookouts drop it 25% of the time; Kak Yah, RM 2.
Materials. Crafting material. From: british company riflemans drop it 100% of the time; Pak Leh, RM 2.
StoneBatu
Materials. Crafting material. From: surface stone in Pak Leh's teaching quarry (Mining 1).
Iron oreBijih besi
Materials. Crafting material. From: weathered iron seam in Pak Leh's teaching quarry (Mining 1); rich iron face in Pak Leh's teaching quarry (Mining 10).
CharcoalArang
Materials. Crafting material. From: Pak Leh's kiln: 2 × timber; Pak Long Dollah, RM 2.
Iron barJongkong besi
Materials. Crafting material. From: Pak Leh's hearth: 2 × iron ore + 1 × charcoal.
Steel barJongkong keluli
Materials. Crafting material. From: Pak Leh's hearth: 1 × iron bar + 2 × charcoal.
Iron fittings bundlePengikat besi
Materials. Crafting material. From: Pak Leh's anvil: 1 × iron bar.
Portable cooking grateJeriji besi
Materials. Crafting material. From: Pak Leh's anvil: 2 × iron bar.
Tin oreBijih timah
Materials. Crafting material. From: panning pool at Lombong Timah (Mining 1); tin seam at Lombong Timah (Mining 8); rich tin face at Lombong Timah (Mining 15).
Materials. Crafting material. From: jungle wolfs drop it 65% of the time; sun bears drop it 80% of the time; tigers drop it 85% of the time; monitor lizards drop it 100% of the time.
Mung beansKacang hijau
Materials. A toyol stops to count them, and is caught. From: Kak Yah, RM 1.
MarblesGuli
Materials. A toyol stops to play with them. From: Kak Yah, RM 3.
Meranti timberKayu meranti
Materials. Crafting material. From: meranti trees (Woodwork 10).
Cengal timberKayu cengal
Materials. Crafting material. From: cengal trees (Woodwork 20).
Ammunition. Ten arrows, straight into your quiver. From: Tok Ali gives you 25, then 30 more; archers drop it 80% of the time; boatyard: 1 × timber + 1 × coconut fibre; Kak Yah, RM 3.
The pixel icons of the interface: tabs, skills, slots and signs. Each is 16 by 16 pixels in the game's own palette, shown four times its size and then at its real size.